Person playing Intellia towers puzzle mini-game on laptop, blue pegs on light blue backgroundLaptop on a wooden desk showing the green circular steady-hand mini-gameBoy with headphones playing Intellia word-formation mini-game on laptop, red letter circles on pink backgroundLaptop on a desk showing the pink dots matching mini-gamePerson playing Intellia towers puzzle mini-game on laptop, blue pegs on light blue backgroundLaptop on a wooden desk showing the green circular steady-hand mini-gameBoy with headphones playing Intellia word-formation mini-game on laptop, red letter circles on pink backgroundLaptop on a desk showing the pink dots matching mini-gamePerson playing Intellia towers puzzle mini-game on laptop, blue pegs on light blue backgroundLaptop on a wooden desk showing the green circular steady-hand mini-gameBoy with headphones playing Intellia word-formation mini-game on laptop, red letter circles on pink backgroundLaptop on a desk showing the pink dots matching mini-game

Intellia

Serious Game, Education, Character Design

Year2024ByMauro Casaudoumech, Max Cormand, Berta Ferrer and Alba Martínez

Intellia is an educational and interactive video game designed for children aged 10 to 12. It proposes a broader, more accessible and positive way of understanding intelligence. Inspired by Howard Gardner's theory of multiple intelligences, the project invites players to explore six different abilities: linguistic, logical-mathematical, spatial, musical, bodily-kinaesthetic and emotional.

The experience is structured as a journey of self-discovery made up of six mini-games, each designed to activate a different way of thinking, solving problems, expressing oneself or relating to others. The progression is non-linear, allowing players to explore the different areas freely and create a personalised experience.

As the challenges are completed, the system generates a visual map reflecting each participant's strengths and results. In this way, Intellia avoids classifying players as «intelligent» or «not intelligent» and instead highlights the diversity of their abilities.

With a minimalist, colourful and approachable 2D aesthetic, the project combines character design, narrative, interaction, sound and Unity development to transform learning into a playful, intuitive and meaningful experience.

Colourful illustrated Intellia characters on a light pink background

Intellia

Serious Game, Education, Character Design

Intellia

Serious Game, Education, Character Design

Year2024ByMauro Casaudoumech, Max Cormand, Berta Ferrer and Alba Martínez

Intellia is an educational and interactive video game designed for children aged 10 to 12. It proposes a broader, more accessible and positive way of understanding intelligence. Inspired by Howard Gardner's theory of multiple intelligences, the project invites players to explore six different abilities: linguistic, logical-mathematical, spatial, musical, bodily-kinaesthetic and emotional.

The experience is structured as a journey of self-discovery made up of six mini-games, each designed to activate a different way of thinking, solving problems, expressing oneself or relating to others. The progression is non-linear, allowing players to explore the different areas freely and create a personalised experience.

As the challenges are completed, the system generates a visual map reflecting each participant's strengths and results. In this way, Intellia avoids classifying players as «intelligent» or «not intelligent» and instead highlights the diversity of their abilities.

With a minimalist, colourful and approachable 2D aesthetic, the project combines character design, narrative, interaction, sound and Unity development to transform learning into a playful, intuitive and meaningful experience.

Person playing Intellia towers puzzle mini-game on laptop, blue pegs on light blue backgroundLaptop on a wooden desk showing the green circular steady-hand mini-gameBoy with headphones playing Intellia word-formation mini-game on laptop, red letter circles on pink backgroundLaptop on a desk showing the pink dots matching mini-game